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Muru RoboKids
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Robotics & Physical Computing

Connect code with the real world through mechanisms, sensors and machines that respond to their surroundings.

A project with a purpose

Work towards a robot that senses an input, performs a task and can be demonstrated by the learner.

The exact project is agreed for the learner’s group and available equipment.

Learning goals

  • Connect an input, a program and an output.
  • Build and debug a working mechanism.
  • Explain a design change using evidence from a test.

The learning journey

  1. STEP 1

    Understand

    Define the task and identify the components.

  2. STEP 2

    Build and code

    Assemble a mechanism and write its instructions.

  3. STEP 3

    Test

    Observe a run and improve one part at a time.

  4. STEP 4

    Demonstrate

    Show the task, explain the result and discuss the next version.

Equipment & preparation

Supervised classroom robotics kits. Admissions confirms the equipment and requirements for each group.

Where could this lead?

An age-appropriate advanced project, a scheduled challenge or Robo Studio for adults.

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