Innovate · Ages 12–17
Maker Engineering & Smart Systems
Bring design, electronics and code together to prototype a useful response to a local problem.
Proposed pathway. This is a curriculum direction for future delivery. Dates, session length, fees, equipment and venue are to be confirmed. Submit a programme request to express interest and discuss feasibility.
A project with a purpose
Prototype a classroom-scale environmental monitor, sorting mechanism or smart alert system.
Illustrative project direction; the final brief will be adapted to the group.
Learning goals
- Define requirements and choose a measurable test.
- Combine sensing, logic and a physical response.
- Document a prototype and communicate its trade-offs.
Suggested learning journey
STEP 1
Define
Investigate a local problem and agree what success would look like.
STEP 2
Prototype
Build the smallest useful model using suitable components.
STEP 3
Measure
Compare results against the requirements and improve the design.
STEP 4
Pitch
Present the evidence, remaining limitations and a next iteration.
Equipment & preparation
Suggested tools: low-voltage electronics, sensors, a microcontroller and simple prototyping materials, subject to equipment confirmation.
Where could this lead?
An independent capstone, a school innovation showcase or further engineering study.
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